Programming in Java 6 with Swing and Servlets Part 1
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Videos
There are several great features that come with this course. The Course Transcript tracks your progress and allows you to pick up where you left off. You can view or email your transcript. The course comes with documentation found in Downloads Tab. You have access to the course and all videos for 1 year. Full screen viewing option available (see icon on bottom right corner of video).
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List Price:
$700
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| Video Title | Minutes |
|---|---|
| 00: Course Introduction | 8 |
| 01: Introduction to Java | 25 |
| 02: Overview | 28 |
| 03: Object-Oriented Programming (OOP) in Java, Part 1 | 34 |
| 04: Object-Oriented Programming (OOP) in Java, Part 2 | 30 |
| 05: Java Core Packages | 24 |
| 06: Building Graphical User Interfaces with Swing and JFC Part 1 | 24 |
| 07: Building Graphical User Interfaces with Swing and JFC Part 2 | 21 |
| 08: Building Graphical User Interfaces with Swing and JFC Part 3 | 10 |
| 09: File I/O, Part 1 | 16 |
| 10: File I/O, Part 2 | 18 |
| 11: Object Serialization | 21 |
| 12: Course Summary | 3 |
| Total: | 4 Hours 39 Minutes |
Start Learning Programming in Java 6 with Swing and Servlets Part 1 Today!
Downloads
NOTE: Click link then select "Save"
- Student Guide
- Exercise Guide
- Lab Setup Guide
- Module 02 Lab Exercise Files
- Module 04 Lab Exercise Files
- Module 05 Lab Exercise Files
- Module 08 Lab Exercise Files
- Module 10 Lab Exercise Files
- Module 11 Lab Exercise Files
- Database Support Library Files
Related Links
- Course Survey
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Start Learning Programming in Java 6 with Swing and Servlets Part 1 Today!
Description
This Java online training course covers Java 6, an object-oriented programming language specifically created for developing applications that will run on a local-area network (LAN) or on the Internet. The Programming in Java 6 with Swing and Servlets Part 1 online training teaches you the fundamentals of the Java language and packages. You will be able to use graphical user interfaces to persist information to the file system upon completion of this Java training.
Once you have completed Programming in Java 6 with Swing and Servlets Part 1, the next course in this series is Programming in Java 6 with Swing and Servlets Part 2. The Programming in Java 6 with Swing and Servelts Part 2 course will enhance your Java knowledge by learning how to create multi-threaded networked applications, learning how to use the Java 6's new built-in Derby database and using servlets and server-side programming to extend Web server capabilities. Click here to learn more about Programming in Java 6 with Swing and Servlets Part 2.
Download the course outline.
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- Course: Introduction to C Programming Part 2
- Podcast: New Features In Java 6
- Podcast: Object Oriented Programming in Java 6
- Podcast: Java 6 Core Packages
- Podcast: Java 6 File I/O
- Podcast: Java 6 Object Serialization
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Start Learning Programming in Java 6 with Swing and Servlets Part 1 Today!
Programming in Java 6 with Swing and Servlets Part 1 Outline
Module 00: Programming in Java 6 with Swing and Servlets Part 1 Online Training - Course Introduction
Module 01: Introduction to Java
- Benefits and Features of Java
- The Java Virtual Machine
- The Java Language
- Java's Core Packages
- Java Developer's Kit
- Applets and Applications
Module 02: Overview
- Data Types and Operators
- Simple Variables and Arrays
- Expressions
- Control Flow
- Exercises: Introduction and Java Basics
Module 03: Object-Oriented Programming (OOP) in Java, Part 1
- Abstraction
- Inheritance
- Encapsulation
- Polymorphism
Module 04: Object-Oriented Programming (OOP) in Java, Part 2
- Advantages of Object-Oriented Programming
- Employing Accessibility Constraints on Java Objects
- Exercise: Introduction to Object-Oriented Programming (OOP) in Java
Module 05: Java Core Packages
- Lifecycle of a Java Object
- Memory Management and Garbage Collection
- Packages
- Applets and HTML
- Events in the Lifetime of an Applet
- Exercise: Java Core Packages
Module 06: Building Graphical User Interfaces with Swing & JFC Part 1
- Java Foundation Classes (JFC)
- Defining a GUI Application
- Swing Packages and Class
- Developing a GUI Application
Module 07: Building Graphical User Interfaces with Swing & JFC Part 2
- The Swing API
- JComponent
- JPanel
- Components
Module 08: Building Graphical User Interfaces with Swing & JFC Part 3
- The Swing API - Continued
- Borders
- Events
- Handling Events
- Exercise: Swing
Module 09: File I/O, Part 1
- Java's File I/O Classes
- InputStreams
- New Java 6 File Operations
Module 10: File I/O, Part 2
- Open and Read Text Files
- Write to Text and Data Files
- Exercise: File I/O
Module 11: Object Serialization
- Introduction to Serialization
- Object Streams
- Creating a Serialized Class
- Protecting Data from Serialization
- Versioning of Serialized Objects
- Exercise: Object Serialization
Module 12: Programming in Java 6 with Swing and Servlets Part 1 Online Training - Course Summary
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Start Learning Programming in Java 6 with Swing and Servlets Part 1 Today!
Prerequisites
You need to have experience in programming with any procedural or object-oriented language. Experience with SQL or other GUI IDEs will be helpful. If you do not have this experience, we recommend the following GogoTraining courses:
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Start Learning Programming in Java 6 with Swing and Servlets Part 1 Today!
Hardware/Software Requirements
Hardware:
- Pentium III at 1 GHz
- Minimum of 1 Gb RAM
- 3.5 Gb free disck space, plus additional space for development
- Internet access
Software:
- Microsoft Windows 2000 Professional (SP 3 or later) or Windows XP (SP1 or later) or Mac OS X release 10.5 or later
- Java 2 Software Edition (J2SE) 6.0 SDK
- Java-compatible browser
For more information, contact us or call 1-877-546-4446
Start Learning Programming in Java 6 with Swing and Servlets Part 1 Today!
Objectives
Upon completion of Part One of this Java online training, students will be able to:
- Describe the benefits and key features of the Java programming language
- Explain the syntax of the Java programming language
- Describe how object-oriented programming is implemented in Java
- Create graphical user interfaces using the Swing packages
- Perform file I/O using new Java 6 capabilities
- Use object serialization to persist (save) objects to disk
For more information, contact us or call 1-877-546-4446
Start Learning Programming in Java 6 with Swing and Servlets Part 1 Today!