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Introduction to Programming in Java 5 Part 1

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Video Title Minutes
00: Course Introduction 5
01: Introduction and Overview Part 1 36
02: Introduction and Overview Part 2 27
03: Introduction and Overview Part 3 30
04: Object-Oriented Programming (OOP) in Java Part 1 29
05: Object-Oriented Programming (OOP) in Java Part 2 24
06: Object-Oriented Programming (OOP) in Java Part 3 34
07: Java Core Packages Part 1 21
08: Java Core Packages Part 2 9
09: Java AWT and JFC Part 1 21
10: Java AWT and JFC Part 2 13
11: Java AWT and JFC Part 3 22
12: File I/O Part 1 14
13: File I/O Part 2 17
Course Survey
Total: 5 hours 2 minutes

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Description

This Java programming online training course provides a guided, in-depth introduction to the Java programming language, highlighting key benefits and features. You will learn about object-oriented programming concepts, Java's core packages, creating graphical user interfaces with Java, and file input and output from within Java in this first part of a two-part training course.

Once you have completed Introduction to Programming in Java 5 Part 1 the next course in this series is Introduction to Programming in Java 5 Part 2. The Introduction to Programming in Java 5 Part 2 will enhance your Java knowledge of the capabilities including benefits and features. You will learn about object oriented programming and how to implement them in Java. Also, you will gain knowledge on how to create a graphical user interface using Java classes, program using Java event listeners, and build programs that directly read and write operating systems files from within Java. Click here to learn more about Introduction to Programming in Java 5 Part 2.

Prerequisites

Prior programming experience with any procedural or object-oriented language. Experience with SQL is helpful. Experience with graphically- oriented IDEs, such as Eclipse, is helpful.

Objectives

As a result of taking this Java online training, you will be able to:

  • Describe and obtain an overview of Java's capabilities, benefits and features.
  • Define object oriented programming concepts and their implementation in Java.
  • Utilize classes from Java core packages in a Java application.
  • Create a graphical user interface (GUI) using Java classes.
  • Program using Java event listeners.
  • Build programs that directly read and write operating system files from within Java.

Related Training

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Prerequisites

Prior programming experience with any procedural or object-oriented language. Experience with SQL is helpful. Experience with graphically- oriented IDEs, such as Eclipse, is helpful.

Introduction to Programming in Java 5 Part 1 Outline

Module 00: Introduction to Programming in Java 5 Part 1 Online Training - Course Introduction

Module 01: Introduction and Overview – Part 1

  • Benefits and Features of Java
  • The Java Virtual Machine
  • Java’s Core Packages
  • The Java Developer’s Kit
  • Applets vs. Applications

Module 02: Introduction and Overview – Part 2

  • Object References
  • Variables and Arrays
  • Methods: Java’s Functions
  • Control Flow

Module 03: Introduction and Overview – Part 3

  • Reference Data Types
  • Variable Types
  • Variable Modifiers
  • Naming Conventions
  • Operators
  • Exercise

Module 04: Object-Oriented Programming (OOP) in Java – Part 1

  • Define Object-Oriented Programming Concepts
  • Describe How Java Implements Object-Oriented Programming

Module 05: Object-Oriented Programming (OOP) in Java – Part 2

  • Explain the Structure of Classes
  • Examine How Simple Inheritance is Used

Module 06: Object-Oriented Programming (OOP) in Java – Part 3

  • Identify Class and Variable Access Modifiers
  • Encapsulation
  • Polymorphism
  • Packages
  • Exercise

Module 07: Java Core Packages – Part 1

  • What are Packages
  • Lifecycle of a Java Object
  • Memory Management and Garbage Collection
  • The lang Package
  • The util Package
  • The net Package
  • The awt Package
  • The io Package

Module 08: Java Core Packages – Part 2

  • The applet Package
  • Applets and HTML
  • Events in the Lifetime of an Applet
  • Exercise

Module 09: Java AWT and JFC – Part 1

  • Explain How to Construct a Graphically-Oriented Interface in Java
  • Describe the Classes that Comprise the Abstract Windowing Toolkit

Module 10: Java AWT and JFC – Part 2

  • Demonstrate the Graphically-Oriented Java Foundation Classes

Module 11: Java AWT and JFC – Part 3

  • Illustrate How the Event-Listener Mechanism Handles Events
  • Exercise

Module 12: File I/O – Part 1

  • Manipulate Files, Directories and Their Contents from Within Java Applications
  • Discover How to Open and Close Files from Within a Java Application
  • Explain How to Read Files from Within a Java Application

Module 13: File I/O – Part 2

  • Demonstrate How to Write Files from Within a Java Application
  • Demonstrate How to Use Formatting Specifiers to Construct Custom Output
  • Exercise

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Course Materials

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  • Student Guide
  • Exercise Guide
  • Handouts
  • Lab Setup Guide

Important Links

  • Course Survey
  • Java 2 EE Software Development Kit
  • Exercise for Module 03: Introduction and Overview Parts 1- 3
  • Exercise for Module 06: Object-Oriented Programming Part 3
  • Exericse for Module 08: Java Core Package Part 2
  • Exercise for Module 11: Java AWT and JFC Part 3
  • Exercise for Module 13: File I/O Part 2

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System Requirements

Hardware:

  • Pentium III at 1 GHz
  • Minimum of 1 Gb RAM
  • 3.5 Gb free disk space, plus additional space for development
  • Internet access

Software:

  • Microsoft Windows 2000 Professional (SP 3 or later) or Windows XP (SP 1 or later) or Mac OS X release 10.5 or later
  • Java 2 Software Edition (J2SE) 5.0 SDK
  • MySQL or equivalent relational database
  • Java-compatible browser

 

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When you purchase a Deluxe or Premium course from GogoTraining, you can use your transcript to view and monitor your progress and when you complete the course, you can print or email the transcript, or print a course completion certificate.


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